Crush is a mysterious environment full of tension. I flooded the gallery floor with water that appears to be bottomless, creating an unearthly place where the unexpected materializes. I hung false walls from the top shelf, allowing the water to disappear behind them. That gives the space a groundless quality and further suspends reality. Sentries top the floating, papered walls, acting as gargoyles that watch over the central figure. I built a gate and secured it with a lock, restricting entrance to those without keys.
|Special thanks to my Dad who helped me install Crush every step of the way.|
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